mesa/include
Eric Anholt ee0549ff9a v3d: Add the V3D TFU submit interface to the simulator.
The TFU lets us format raster and SAND images into formats that can be
read by the texture engine, and do mipmap generation.

The UAPI comes from drm-next e69aa5f9b97f ("Merge tag
'drm-misc-next-2018-12-06' of git://anongit.freedesktop.org/drm/drm-misc
into drm-next")
2018-12-07 16:48:23 -08:00
..
c11 Require Visual Studio 2015. 2018-09-10 10:10:16 +01:00
CL
D3D9
d3dadapter d3dadapter: Fix wrong naming in header file 2018-10-26 22:16:16 +02:00
drm-uapi v3d: Add the V3D TFU submit interface to the simulator. 2018-12-07 16:48:23 -08:00
EGL include: sync eglext.h from Khronos 2018-10-02 12:10:46 +01:00
GL dri: add AYUV format 2018-11-12 13:22:54 +00:00
GLES
GLES2 include: update GL & GLES headers (v2) 2018-08-04 02:43:05 -04:00
GLES3 include: update GL & GLES headers (v2) 2018-08-04 02:43:05 -04:00
HaikuGL
KHR
pci_ids i965: Add PCI IDs for new Amberlake parts that are Coffeelake based 2018-10-15 18:10:27 -07:00
vulkan vulkan: Update the XML and headers to 1.1.95 2018-12-03 14:27:10 -06:00
c99_alloca.h
c99_compat.h Require Visual Studio 2015. 2018-09-10 10:10:16 +01:00
c99_math.h
meson.build meson: install KHR/khrplatform.h when needed 2018-08-07 15:57:32 +01:00
no_extern_c.h