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Connor Abbott f2d0e48ddc glsl/nir: Add optimization pass for access flags
Right now, this just deduces when we can arbitrarily reorder SSBO and
image loads, matching the existing logic in radeonsi's TGSI->LLVM pass.
This approach can't handle some things that nir_opt_copy_prop_vars can,
but it can handle images, and with GCM it lets us hoist reads outside of
loops. We can also pass this information to LLVM which lets it do its
own optimizations on it.

This is GLSL only as I haven't tested it on Vulkan yet, and it would
probably need a few changes to work there.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2019-06-19 14:08:28 +02:00
.gitlab-ci gitlab-ci: add the vulkan overlay layer to the vulkan build 2019-05-08 19:51:46 +02:00
bin
build-support
docs etnaviv: support GL_ARB_seamless_cubemap_per_texture 2019-06-19 00:39:50 +02:00
doxygen
include panfrost: Adapt to constant name change in UABI 2019-06-18 15:26:08 +02:00
scons scons: fix build with llvm 9. 2019-05-24 18:28:28 +02:00
scripts
src glsl/nir: Add optimization pass for access flags 2019-06-19 14:08:28 +02:00
.dir-locals.el
.editorconfig editorconfig: Fix meson style 2019-05-24 18:44:18 +00:00
.gitattributes
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml gitlab-ci: build-test the tools as well 2019-05-17 11:21:48 +01:00
.mailmap
.travis.yml travis: fix syntax, and drop unused stuff 2019-05-10 17:26:53 +01:00
Android.common.mk
Android.mk mesa: android: freedreno: build libfreedreno_{drm,ir3} static libs 2019-05-06 11:29:26 +00:00
appveyor.yml
CleanSpec.mk
common.py
meson.build vl: Always enable drm winsys. 2019-06-13 08:25:48 +00:00
meson_options.txt
README.rst
REVIEWERS
SConstruct
VERSION Bump version for 19.1 branch 2019-05-07 16:02:34 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.html
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.html <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.html
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses email mailing-lists for patches submission, review and
discussions.