mesa/src
Eric Anholt f61ceeb3fd vc4: Enable MSAA.
We still have several failures in the newly enabled tests in simulation:
sRGB downsampling is done as if it was just linear, stencil blits are not
supported on MSAA either, and derivatives are still not supported
(breaking some MSAA simulation shaders).  So, other than sRGB downsampling
quality, things seem to be in good shape.
2015-12-08 10:09:52 -08:00
..
egl egl: don't forget to ship platform_x11_dri3.h into the tarball 2015-11-20 18:08:04 +00:00
gallium vc4: Enable MSAA. 2015-12-08 10:09:52 -08:00
gbm gbm.h: Add a missing stddef.h include for size_t. 2015-10-30 19:12:14 +00:00
getopt
glsl nir/lower_io: Pass the builder and type_size into get_io_offset 2015-12-03 20:58:12 -08:00
glx glx/dri3: Convert to use dri3 helper in loader library 2015-11-17 17:26:20 +02:00
gtest
hgl
loader loader: unconditionally add AM_CPPFLAGS to libloader_la_CPPFLAGS 2015-11-23 12:07:50 +00:00
mapi mesa: do not enable KHR_debug for ES 1.0 2015-12-03 19:17:48 +00:00
mesa i965: Make uniform offsets be in terms of bytes 2015-12-07 21:51:23 -08:00
util util: fix comment typo 2015-12-04 14:06:41 +00:00
Makefile.am
SConscript