mesa/src
Timothy Arceri f6229284e2 mesa: add *FramebufferTexture() support to frame_buffer_texture helper
V2: call check_layered_texture_target() even for no_error

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-05-17 10:12:03 +10:00
..
amd ac/debug: handle index field in SET_*_REG correctly 2017-05-16 16:11:53 +02:00
compiler glsl: simplify link_assign_uniform_storage() a bit 2017-05-16 09:33:06 +02:00
egl egl: fix android logger compilation 2017-05-15 16:03:51 +01:00
gallium freedreno/gmem: fix hw binning hangs with large render targets 2017-05-16 16:34:21 -04:00
gbm gbm/dri: Fix sign-extension in modifier query 2017-05-02 19:55:13 +01:00
getopt
glx glx/apple: remove empty variable SHARED_GLAPI_CFLAGS 2017-05-04 18:12:05 +01:00
gtest
hgl
intel intel/isl/gen6: Fix combined depth stencil alignment 2017-05-16 17:04:26 -07:00
loader
mapi mesa: add KHR_no_error support for NamedFramebufferTextureLayer 2017-05-17 10:12:03 +10:00
mesa mesa: add *FramebufferTexture() support to frame_buffer_texture helper 2017-05-17 10:12:03 +10:00
util util: move ALWAYS_INLINE macro to util/macro.h 2017-05-09 11:21:03 +10:00
vulkan vulkan/wsi/wayland: Add support for VK_KHR_get_surface_capabilities2 2017-05-16 08:38:45 -07:00
Makefile.am
SConscript