..
brw_cfg.cpp
brw_cfg.h
brw_clip.h
brw_clip_line.c
brw_clip_point.c
brw_clip_tri.c
brw_clip_unfilled.c
brw_clip_util.c
brw_compile_clip.c
intel: drop likely/unlikely around INTEL_DEBUG
2020-10-06 18:43:07 +00:00
brw_compile_sf.c
intel: drop likely/unlikely around INTEL_DEBUG
2020-10-06 18:43:07 +00:00
brw_compiler.c
nir: replace .lower_sub with .has_fsub and .has_isub
2021-01-11 19:13:51 +00:00
brw_compiler.h
intel/fs: Separate SLM size calculation from encoding
2021-01-19 21:49:04 +00:00
brw_dead_control_flow.cpp
brw_dead_control_flow.h
brw_debug_recompile.c
brw_disasm.c
intel/disasm: Don't rely on FALLTHROUGHTs to print unsupported SFID
2020-11-25 16:46:16 +00:00
brw_disasm_info.c
brw_disasm_info.h
brw_eu.cpp
brw_eu.h
intel/fs: Add and implement intel-specific ray-tracing intrinsics
2020-11-25 05:37:10 +00:00
brw_eu_compact.c
intel: remove dead code
2020-11-02 19:58:56 +00:00
brw_eu_defines.h
intel/fs: Emit code for Gen12-HP indirect compute data
2021-01-13 13:10:28 -08:00
brw_eu_emit.c
intel/fs: Add an ex_desc field to fs_inst for SHADER_OPCODE_SEND
2021-01-28 17:57:48 +00:00
brw_eu_util.c
brw_eu_validate.c
brw_fs.cpp
intel/fs: Add an ex_desc field to fs_inst for SHADER_OPCODE_SEND
2021-01-28 17:57:48 +00:00
brw_fs.h
intel/fs: Use BRW_OPCODE_HALT for discards
2020-12-01 16:19:08 -06:00
brw_fs_bank_conflicts.cpp
brw_fs_builder.h
intel/fs: Implement umin/umax shuffle
2021-01-22 18:38:38 +00:00
brw_fs_cmod_propagation.cpp
brw_fs_combine_constants.cpp
brw_fs_copy_propagation.cpp
intel/fs: QUAD_SWIZZLE requires packed data
2021-01-22 18:38:37 +00:00
brw_fs_cse.cpp
intel/fs: Use BRW_OPCODE_HALT for discards
2020-12-01 16:19:08 -06:00
brw_fs_dead_code_eliminate.cpp
brw_fs_generator.cpp
intel/fs: Add an ex_desc field to fs_inst for SHADER_OPCODE_SEND
2021-01-28 17:57:48 +00:00
brw_fs_live_variables.cpp
brw_fs_live_variables.h
brw_fs_lower_pack.cpp
brw_fs_lower_regioning.cpp
brw_fs_nir.cpp
intel/compiler: Move brw_reg_type_for_bit_size to brw_reg_type.h
2021-01-22 18:38:37 +00:00
brw_fs_reg_allocate.cpp
intel/fs: don't spill a register, set by undef
2020-12-21 21:18:01 +00:00
brw_fs_register_coalesce.cpp
brw_fs_saturate_propagation.cpp
brw_fs_scoreboard.cpp
intel/fs: Rename PLACEHOLDER_HALT to HALT_TARGET
2020-12-01 16:18:50 -06:00
brw_fs_sel_peephole.cpp
brw_fs_validate.cpp
brw_fs_visitor.cpp
intel/compiler: Add support for bindless shaders
2020-11-25 05:37:09 +00:00
brw_gen_enum.h
intel/compiler: Add GEN125 to enum gen
2020-12-01 19:06:22 +00:00
brw_inst.h
brw_interpolation_map.c
brw_ir.h
intel/fs: Add an ex_desc field to fs_inst for SHADER_OPCODE_SEND
2021-01-28 17:57:48 +00:00
brw_ir_allocator.h
brw_ir_analysis.h
intel/compiler: use C++ template instead of preprocessor
2020-11-03 10:42:29 +00:00
brw_ir_fs.h
intel/reg,fs: Handle immediates properly in subscript()
2021-01-22 18:38:37 +00:00
brw_ir_performance.cpp
intel/fs: Use BRW_OPCODE_HALT for discards
2020-12-01 16:19:08 -06:00
brw_ir_performance.h
brw_ir_vec4.h
brw_nir.c
compiler: Use util/bitset.h for system_values_read
2021-01-26 20:20:47 +00:00
brw_nir.h
brw/vec4: Don't convert tex dest type to glsl_type
2021-01-25 11:21:42 +01:00
brw_nir_analyze_boolean_resolves.c
brw_nir_analyze_ubo_ranges.c
brw_nir_attribute_workarounds.c
brw_nir_clamp_image_1d_2d_array_sizes.c
brw_nir_lower_alpha_to_coverage.c
brw_nir_lower_conversions.c
brw_nir_lower_cs_intrinsics.c
brw_nir_lower_image_load_store.c
intel/compiler: use intrinsic builders
2021-01-06 14:34:41 +00:00
brw_nir_lower_intersection_shader.c
intel/compiler: use intrinsic builders
2021-01-06 14:34:41 +00:00
brw_nir_lower_mem_access_bit_sizes.c
intel/nir: Lower load_global_constant in lower_mem_access_bit_sizes
2020-10-08 03:56:01 +00:00
brw_nir_lower_rt_intrinsics.c
nir: add generated intrinsic builders
2020-11-26 17:50:38 +00:00
brw_nir_lower_scoped_barriers.c
intel/compiler: use intrinsic builders
2021-01-06 14:34:41 +00:00
brw_nir_lower_shader_calls.c
intel/compiler: use intrinsic builders
2021-01-06 14:34:41 +00:00
brw_nir_opt_peephole_ffma.c
brw_nir_rt.c
intel/compiler: use intrinsic builders
2021-01-06 14:34:41 +00:00
brw_nir_rt.h
intel/rt: Add a helper to create the raygen trampoline shader
2020-11-25 05:37:10 +00:00
brw_nir_rt_builder.h
intel/compiler: use intrinsic builders
2021-01-06 14:34:41 +00:00
brw_nir_tcs_workarounds.c
intel/compiler: use intrinsic builders
2021-01-06 14:34:41 +00:00
brw_nir_trig_workarounds.py
brw_packed_float.c
brw_predicated_break.cpp
brw_reg.h
intel/reg,fs: Handle immediates properly in subscript()
2021-01-22 18:38:37 +00:00
brw_reg_type.c
brw_reg_type.h
intel/compiler: Move brw_reg_type_for_bit_size to brw_reg_type.h
2021-01-22 18:38:37 +00:00
brw_rt.h
intel/rt: Implement push constants as global memory reads
2020-11-25 05:37:10 +00:00
brw_schedule_instructions.cpp
intel/compiler: cache computed register pressure benefit
2021-01-29 11:31:39 +00:00
brw_shader.cpp
intel/fs: Use BRW_OPCODE_HALT for discards
2020-12-01 16:19:08 -06:00
brw_shader.h
intel/compiler: use C++ template instead of preprocessor
2020-11-03 10:42:29 +00:00
brw_vec4.cpp
compiler: Use util/bitset.h for system_values_read
2021-01-26 20:20:47 +00:00
brw_vec4.h
brw/vec4: Don't convert tex dest type to glsl_type
2021-01-25 11:21:42 +01:00
brw_vec4_builder.h
intel/vec4: Remove inline lowering of LRP
2020-09-28 11:43:10 -07:00
brw_vec4_cmod_propagation.cpp
brw_vec4_copy_propagation.cpp
intel/vec4: Remove all support for Gen8+ [v2]
2020-09-28 11:43:10 -07:00
brw_vec4_cse.cpp
brw_vec4_dead_code_eliminate.cpp
brw_vec4_generator.cpp
intel/vec4: Remove everything related to VS_OPCODE_SET_SIMD4X2_HEADER_GEN9
2020-09-28 11:43:10 -07:00
brw_vec4_gs_nir.cpp
nir: Add ability to count emitted GS primitives.
2020-10-09 15:26:14 +02:00
brw_vec4_gs_visitor.cpp
compiler: Use util/bitset.h for system_values_read
2021-01-26 20:20:47 +00:00
brw_vec4_gs_visitor.h
brw_vec4_live_variables.cpp
brw_vec4_live_variables.h
brw_vec4_nir.cpp
brw/vec4: Don't convert tex dest type to glsl_type
2021-01-25 11:21:42 +01:00
brw_vec4_reg_allocate.cpp
brw_vec4_surface_builder.cpp
intel/vec4: Remove all support for Gen8+ [v2]
2020-09-28 11:43:10 -07:00
brw_vec4_surface_builder.h
brw_vec4_tcs.cpp
compiler: Use util/bitset.h for system_values_read
2021-01-26 20:20:47 +00:00
brw_vec4_tcs.h
brw_vec4_tes.cpp
brw_vec4_tes.h
brw_vec4_visitor.cpp
brw/vec4: Don't convert tex dest type to glsl_type
2021-01-25 11:21:42 +01:00
brw_vec4_vs.h
brw_vec4_vs_visitor.cpp
brw_vue_map.c
brw_wm_iz.cpp
gen6_gs_visitor.cpp
gen6_gs_visitor.h
meson.build
intel/rt: Add lowering for combined intersection/any-hit shaders
2020-11-25 05:37:10 +00:00
test_eu_compact.cpp
intel/compiler: Remove Gen10-specific code
2020-10-15 09:29:53 -07:00
test_eu_validate.cpp
intel/compiler: Remove Gen10-specific code
2020-10-15 09:29:53 -07:00
test_fs_cmod_propagation.cpp
test_fs_copy_propagation.cpp
test_fs_saturate_propagation.cpp
test_fs_scoreboard.cpp
test_vec4_cmod_propagation.cpp
test_vec4_copy_propagation.cpp
test_vec4_dead_code_eliminate.cpp
test_vec4_register_coalesce.cpp
test_vf_float_conversions.cpp