mesa/src/compiler
Jason Ekstrand fa3c38ceb3 spirv: Only run repair_ssa if structured
We shouldn't need it if we're unstructured and the pass assumes
structure so attempting to run it will assert-fail.

Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6750>
2020-09-30 16:46:11 +00:00
..
glsl mesa,glsl: add support for GL_NV_shader_atomic_int64 2020-09-29 14:24:44 +00:00
nir nir/dominance: Use _mesa_set_clear instead ofhand-rolling it 2020-09-30 16:46:11 +00:00
spirv spirv: Only run repair_ssa if structured 2020-09-30 16:46:11 +00:00
Android.glsl.gen.mk Android: Fixes for Q and R 2020-07-15 20:49:24 +00:00
Android.glsl.mk
Android.mk
Android.nir.gen.mk
Android.nir.mk
builtin_type_macros.h nir/vtn: Add support for kernel images to SPIRV-to-NIR. 2020-08-31 21:17:39 +00:00
glsl_types.cpp glsl_type: Add packed to structure type comparison for hash map 2020-09-18 19:33:00 +00:00
glsl_types.h nir: Add glsl_base_type unsigned -> signed version helper 2020-09-25 20:09:08 +00:00
Makefile.sources nir: Add nir_lower_multiview pass 2020-09-29 10:31:59 +00:00
meson.build spirv: add some tests for volatile/available/visible 2020-09-01 17:15:22 +00:00
nir_types.cpp compiler/types: Add glsl_baseN_t_type(bit_size) helpers 2020-09-25 23:48:03 +00:00
nir_types.h compiler/types: Add glsl_baseN_t_type(bit_size) helpers 2020-09-25 23:48:03 +00:00
SConscript
SConscript.glsl Move compiler.h and imports.h/c from src/mesa/main into src/util 2020-03-27 21:00:09 +00:00
SConscript.nir
SConscript.spirv
shader_enums.c compiler: add INTERP_MODE_COLOR for radeonsi 2020-09-02 23:03:00 -04:00
shader_enums.h compiler: add INTERP_MODE_COLOR for radeonsi 2020-09-02 23:03:00 -04:00
shader_info.h nir: Add an internal flag to shader_info 2020-09-25 20:09:08 +00:00