This causes lavapipe to use the split code and fixes accuracy
for CTS.
Fixes dEQP-VK.glsl.builtin.precision_fconvert.f64_to_f16*
Cc: mesa-stable
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27228>
(cherry picked from commit 38e92556a041cc421dadb95aaac43a4619311a87)
Fixes RADV compilation of a Cyberpunk 2077 RT pipeline with
PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Fixes: dfaa3c0af6 ("aco: Flip s_cbranch / s_cselect to optimize out an s_not if possible.")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27194>
(cherry picked from commit 6dc182b6b21520bfa68b647cae9fb303e286980a)
The render area clamping was lost during the transition to the FB
helpers. Restore the original logic so we can benefit from
EGL_KHR_partial_update on v4, and on v5 when only one damage
rectangle is passed.
Fixes: ff3eada7eb ("panfrost: Use the generic preload and FB helpers in the gallium driver")
Reported-by: Sjoerd Simons <sjoerd.simons@collabora.com>
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Tested-by: Sjoerd Simons <sjoerd.simons@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27215>
(cherry picked from commit f6f7715c5824922e867aa739c587eb1718db66c1)
Otherwise, opt_if_simplification() can attempt to insert an inot after a
jump.
Fixes RADV compilation of a Cyberpunk 2077 pipeline with
PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27193>
(cherry picked from commit e465ac25618b3ce2d8666b5015101414f05f9876)
Fixes RADV compilation of a Doom Eternal pipeline with
PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT, because
nir_opt_non_uniform_access was skipped and later passes don't expect
non-uniform access.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: b1619109ca ("nir/lower_non_uniform: remove non_uniform flags after lowering")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27192>
(cherry picked from commit 015b0d678f8027008a5ae4cc3bb066a859839c8a)
Fixes compilation of a Doom Eternal shader with
PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT.
ac_nir_lower_resinfo() was not happening because it is predicated on
uses_resource_info_query and no later optimization updated it.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27195>
(cherry picked from commit 90939e93f6657e1334a9c5edd05e80344b17ff66)
No driver supports urol/uror on all bit sizes. Intel gen11+ only for 16
and 32 bit, Nvidia GV100+ only for 32 bit. Etnaviv can support it on 8,
16 and 32 bit.
Also turn the `lower` into a `has` option as only two drivers actually
support `uror` and `urol` at this momemt.
Fixes crashes with CL integer_rotate on iris and nouveau since we emit
urol for `rotate`.
v2: always lower 64 bit
Fixes: fe0965afa6 ("spirv: Don't use libclc for rotate")
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by (Intel and nir): Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: David Heidelberg <david.heidelberg@collabora.com>
Acked-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27090>
(cherry picked from commit f2b7c4ce29b36556968ccf0480393180455d498a)
When building the CFG the instructions are taken of the list in
fs_visitor and added to the lists inside each block. The single
"exec_node" in the instruction is used for those memberships.
In the case the pass rebuilt the CFG, it had no instructions, so
calculate_cfg() had nothing to work with. For now fix the bug by
pulling all the instructions back to the original list.
We can do better here, but punting until upcoming work on
CFG itself.
Issue found in an unpublished CTS test. Small reproduction in our
unit tests now enabled.
Fixes: 65237f8bbc ("intel/fs: Don't add MOV instructions to DO blocks in combine constants")
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27131>
(cherry picked from commit 4dbf9181cd53baad71a2dba7b3a9198c57ba1941)
We're missing the ISA code in renderdoc. You can reproduce with the
Sascha Willems graphics pipeline demo.
The change is large here because we have to fix a confusion between
anv_shader_bin & anv_pipeline_executable. anv_pipeline_executable is
there as a representation for the user and multiple
anv_pipeline_executable can point to a single anv_shader_bin.
In this change we split the anv_shader_bin related logic that was
added in anv_pipeline_add_executable*() and move it to a new
anv_pipeline_account_shader() function.
When importing RT libraries, we add all the anv_pipeline_executable
from the libraries.
When importing Gfx libraries, we add the anv_pipeline_executable only
if not doing link time optimization.
anv_shader_bin related properties are added whenever we're importing a
shader from a library, compiling or finding in the cache.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 3d49cdb71e ("anv: implement VK_EXT_graphics_pipeline_library")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26594>
(cherry picked from commit 58c9f817cbed2fc5263c86b514730e54a2d9cbe4)
This fixes VUID-vkCmdDraw-None-08600 violation when running gpl cts:
dEQP-VK...graphics_library.misc.bind_null_descriptor_set.*, where the
final pipeline layout is falsely dropped, leading to incompatible with
the pipeline layout of the bound descriptor set.
Fixes: a65ac274ac ("venus: Do pipeline fixes for VK_EXT_graphics_pipeline_library")
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27054>
(cherry picked from commit 80a5df16fe81d39fd771d5805b141c4eff623886)
This was unexpected dropped in the initial GPL impl.
Fixes: a65ac274ac ("venus: Do pipeline fixes for VK_EXT_graphics_pipeline_library")
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27054>
(cherry picked from commit f713b17a16d7899ef78f85b91c14a46b9f91b3c8)
Should check the count instead of random ptr addr.
Fixes: 19f2b9d0bb ("venus: extend VkPipelineLayout lifetime for ...")
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27054>
(cherry picked from commit b551b6e48a4b69e0b1b6eb36acfbebe359025c24)
The panfrost driver now makes an ioctl to retrieve some new memory
parameters, and DRM_PANFROST_PARAM_MEM_FEATURES is required (does not
default in the caller). This caused drm-shim to stop working. This
patch adds some defaults to get drm-shim working again.
Signed-off-by: Eric R. Smith <eric.smith@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Fixes: 91fe8a0d28 ("panfrost: Back panfrost_device with pan_kmod_dev object")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27162>
(cherry picked from commit a50b2f8f258eb71984a3d63ca031b8051c380344)
GFX10 has a hw bug and it can't handle 0-sized index buffer. The
non-indirect draw path was fine but not the indirect path where RADV
emits the index buffer.
This fixes flakes with dEQP-VK.*maintenance6* on NAVI14, and possibly
GPU hangs if there is an indirect draw with a valid index buffer right
before because it would re-use the same index buffer.
Fixes: db9816fd66 ("radv: add support for NULL index buffer")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27142>
(cherry picked from commit 783e3c096fe34b06a251b3355330feac3a015e4e)
GFX7 CP requires the indirect dispatch VA to be aligned to 32-bytes.
This fixes dEQP-VK.api.command_buffers.many_indirect_disps_on_secondary,
but it's unexpected that it uncovered this bug.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27148>
(cherry picked from commit 5c03cdbd02a69884ce759e0cbd0cf76dc212e2d3)
No Foz-DB changes, but this fixes some issues when the spiller inserts
scratch loads after p_logical_end for p_return.
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27119>
(cherry picked from commit 74fc2e287fc79b9451919b21957bc5d0ef186a5a)
On chordal graphs, a greedy coloring can be done in a way that never uses
more colors than are required for the largest clique. However, since we
have vector values and force phi resources into the same spill slots, the
interference graphs are not chordal, and thus, this assumption doesn't hold.
Use twice as many spill slots as upper bound.
Totals from 10 (0.01% of 79242) affected shaders: (GFX11)
MaxWaves: 52 -> 54 (+3.85%)
Instrs: 271386 -> 271779 (+0.14%)
CodeSize: 1362544 -> 1365432 (+0.21%)
VGPRs: 2536 -> 2532 (-0.16%)
SpillVGPRs: 778 -> 818 (+5.14%)
Scratch: 73472 -> 76800 (+4.53%)
Latency: 3331718 -> 3328798 (-0.09%); split: -0.14%, +0.05%
InvThroughput: 1665860 -> 1643350 (-1.35%); split: -1.40%, +0.05%
VClause: 3292 -> 3329 (+1.12%); split: -0.06%, +1.18%
Copies: 46082 -> 46257 (+0.38%)
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27011>
(cherry picked from commit e3098bb23284b598ec6d5030ceaa1c3d5bd9d428)
There can be multiple sequences.
Fixes: 976dd26 ("lavapipe: NV_device_generated_commands")
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27019>
(cherry picked from commit 024f144165f7b53e78bdd18f8b5afe11bf4e36e1)
This user-settable flag affects compiler output, so it should be tracked
in the cache hash.
Fixes: 3756f60558 ("intel/fs: DPAS lowering")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Suggested-by: Lionel Landwerlin
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26993>
(cherry picked from commit 6f237a23c771e3dc74adc1cc0ab5cbc3e3b03be8)
Game needs strict image count to not crash in non-vsync mode.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27038>
(cherry picked from commit efc0131d5bf42c7671b6ebcda61de06c9b954b11)
the vcn enc/unified rings don't do nop packets, and hang with 0 sized
cmd buffers. This just stops submitting 0 sized cmd buffers to the hw.
Fixes hangs with dEQP-VK.video.decode.h264_i on navi3x
Cc: mesa-stable
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25932>
(cherry picked from commit f33683e4dad9e1dfb7dcd4f86bb86ef3e3954315)
The extra cmd buffer layer was done wrong, need to emit the
sq start and ends around every reset/decode packet.
Fixes dEQP-VK.video.decode.h264_i on navi3x
Fixes: d8f3060bd9 ("radv/video: start adding gfx11 vcn decoder")
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25932>
(cherry picked from commit d32f2ee7b632b87c9ea8de66aa41423bf36f8268)
Missed shmem unref when moving ring internals out of vn_instance.c.
Fixes: d1e29b7557 ("venus: move ring shmem into vn_ring")
Signed-off-by: Ryan Neph <ryanneph@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27125>
(cherry picked from commit 6e4bb8253ed36f911a0a45dfecf89c237a8cd362)
Previous commit upreved deqp only for the Android
Fixes: 1ff4687e86 ("ci: uprev deqp-runner from 0.16.1 to 0.18.0")
Signed-off-by: David Heidelberg <david.heidelberg@collabora.com>
[Eric]
- rename the deqp-runner version to DEQP_RUNNER_VERSION instead of DEQP_VERSION
- update image tags
- fix expectations lists
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27062>
(cherry picked from commit 4ff77f08e476e37bf387178b5151093296491016)
If someone were to remove the libraries that are needed for these,
`default` would simply not enable these tests, and the only thing we
could notice is that test jobs would suddenly take less time to run.
Instead, let's have a check to make sure dEQP's cmake has detected
everything and enabled these platforms.
Reviewed-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27041>
(cherry picked from commit 27a1b4e4f314832c164380ea332c096fe394c8f0)