We need the disk cache enabled in Android to get EGL_ANDROID_blob_cache's callbacks called, but we don't actually want to store anything on disk. Fixes "Failed to create //.cache for shader cache (Read-only file system)---disabling." spam on init. Reviewed-by: Tapani Pälli <tapani.palli@intel.com> Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6762> |
||
|---|---|---|
| .. | ||
| warnings | ||
| array_refcount_test.cpp | ||
| builtin_variable_test.cpp | ||
| cache_test.c | ||
| copy_constant_to_storage_tests.cpp | ||
| general_ir_test.cpp | ||
| invalidate_locations_test.cpp | ||
| list_iterators.cpp | ||
| lower_int64_test.cpp | ||
| lower_jump_cases.py | ||
| lower_precision_test.py | ||
| meson.build | ||
| opt_add_neg_to_sub_test.cpp | ||
| optimization_test.py | ||
| sampler_types_test.cpp | ||
| set_uniform_initializer_tests.cpp | ||
| sexps.py | ||
| standalone_dump-builder.frag | ||
| uniform_initializer_utils.cpp | ||
| uniform_initializer_utils.h | ||
| varyings_test.cpp | ||
| warnings_test.py | ||